Build your own classes: upgrade your heroes with stat bonuses and perks.The whole RPG package: primary stats, secondary stats, skills, perks, traits… and more.Level up your heroes, and repeat until the end. Will you prioritize buying a brand new flaming sword, or build a Mana Well to regenerate some priceless Mana after battles?ĭuring night, you’ll have to exterminate all the monsters coming at your walls with a large range of weapons and powers. During the days, you’ll have to carefully choose how you will re-build your city and how you’ll position your defenses. The Last Spell is a tactical RPG with roguelite elements. A few strained heroes protect the walls night after night, until a handful of mages manage to cast The Last Spell and banish all magic from this accursed world. Only a few Havens keep up the fight against the hordes of bloodthirsty monsters that come out at night from this damned mist. They say that those who entered the mist were killed, driven mad, or worse… A strange purple mist propagated everywhere. Massive balls of pure magic obliterated nearly everything. In a desperate move to end it all, the mages provoked The Cataclysm. War was rampaging all over the land for decades. Our goal is to make the best roguelite tactical RPG, for and with the players.” We will also open a public beta branch, where players will be able to try all the latest changes for the game. Any feedback that will be brought up by the players will be carefully studied within the team. “Players will be able to communicate any feedback they might have, thanks to “Feature Upvote” and our Discord server. How are you planning on involving the Community in your development process? “It’s likely that the game will be priced higher after Early Access.” Will the game be priced differently during and after Early Access? After that - without spoiling too much - you will be able to try new runs with difficulty modifiers, adding a lot of replayability.” You should be able to reach the boss battle and maybe succeed after a few tentative runs. You can play the first part of the game, which consists of 12 consecutive ingame days + a boss fight. The game is highly playable right now in a satisfactory form. “All the core features of the game have been implemented and polished. What is the current state of the Early Access version? We want to push new content regularly through the Early Access period to get the most feedback from the community!” We will surely rework some mechanics, and do a lot of balancing changes. We have a lot of ideas, but will prioritize what the players find the most impactful to the gameplay. We will also make new content depending on community feedback. The full version will also contain new maps, new enemies and new difficulty modifiers to make the game a batshit replayable. “The full version will enable you to continue playing after the first boss, to reach the end boss, so it should at least double the length of a successful run. How is the full version planned to differ from the Early Access version? “We plan to keep the game in early access for about a year, but if we want to make the game even more ambitious, this might take longer.” As we will receive them, we’ll be able to collaborate with the players on what they want to see in The Last Spell, and we will keep them in our minds as we move forward with the development cycle.”Īpproximately how long will this game be in Early Access? Our goal is to make the best roguelite tactical RPG, and to do that, players feedback will be extremely valuable to us. “The Last Spell is an ambitious game, with a million parameters to keep in mind.
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